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3D Hard Surface Modeling Practice #1: Coffee Mug

This is my first asset project at practice in Hard Surface modeling. I have made some assets for my assignments at SAE Institute Dubai, but they were merely just that. Plus, the incoming deadlines made me rush them too much to even show some amount of quality within them.

However, I took my time to make this, although it ended after 1-2 days. It is a model of my coffee mug after all, so there aren't too many details to add into. I also didn't really do any texturing to it, or unwrapping. So what you're seeing is just a model with the native textures from 3ds Max. Hopefully, I learn to improve on UVW unwrapping and mapping soon.

PS: Forgot to mention that I used some mesh smoothing with it.

Hard Surface Modeling Practice #1: Coffee Mug